1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
use math::Vector2;
use crate::{
eventpub::EventSub,
platform::{PlatformEvent, Window, WindowHandle},
*,
};
use std::sync::Mutex;
pub struct WindowWGPUDevice {
window: WindowHandle,
window_event_sub: EventSub<PlatformEvent>,
device: wgpu::Device,
surface: wgpu::Surface,
queue: wgpu::Queue,
swap_chain: Mutex<wgpu::SwapChain>,
current_frame: Mutex<Option<wgpu::SwapChainFrame>>,
}
impl WindowWGPUDevice {
pub fn new(window: &Window) -> Result<Self> {
let instance = wgpu::Instance::new(wgpu::BackendBit::PRIMARY);
let surface = unsafe { instance.create_surface(window) };
log::debug!("Initializing WGPU adapter...");
let adapter =
futures::executor::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: Some(&surface),
}))
.ok_or(WGPURendererError::APIInitError(
"Failed to get WGPU adapter",
))?;
log::debug!("Initializing WGPU device...");
let (device, queue) = futures::executor::block_on(adapter.request_device(
&wgpu::DeviceDescriptor {
..Default::default()
},
None,
))
.map_err(|_| WGPURendererError::APIInitError("Failed to create WGPU device"))?;
let (width, height) = window.physical_size();
let sc_desc = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
format: wgpu::TextureFormat::Bgra8UnormSrgb,
width,
height,
present_mode: wgpu::PresentMode::Mailbox,
};
let swap_chain = device.create_swap_chain(&surface, &sc_desc);
let window_event_sub = EventSub::new();
window.subscribe_to_events(&window_event_sub);
Ok(Self {
window: window.clone_handle(),
window_event_sub,
device,
surface,
queue,
swap_chain: Mutex::new(swap_chain),
current_frame: Mutex::new(None),
})
}
fn handle_window_events(&self) {
let mut dirty_swap_chain = false;
for event in self.window_event_sub.collect().iter() {
if let PlatformEvent::WindowResize(_) = event {
dirty_swap_chain = true;
}
}
if dirty_swap_chain {
let (width, height) = self.window.physical_size();
let sc_desc = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
format: wgpu::TextureFormat::Bgra8UnormSrgb,
width,
height,
present_mode: wgpu::PresentMode::Mailbox,
};
let swap_chain = self.device.create_swap_chain(&self.surface, &sc_desc);
*self.swap_chain.lock().unwrap() = swap_chain;
}
}
fn ensure_current_frame(&self) -> Result<()> {
let swap_chain = self.swap_chain.lock().unwrap();
let mut frame = self.current_frame.lock().unwrap();
let new_frame = swap_chain
.get_current_frame()
.map_err(|_| WGPURendererError::BeginRenderError("Error getting swap chain frame"))?;
*frame = Some(new_frame);
Ok(())
}
fn present_current_frame(&self) {
let mut frame = self.current_frame.lock().unwrap();
*frame = None;
}
}
impl WGPUDevice for WindowWGPUDevice {
fn viewport_dimensions(&self) -> Vector2<f32> {
self.window.logical_size().into()
}
fn begin_frame(&self) -> Result<()> {
self.handle_window_events();
self.ensure_current_frame()
}
fn end_frame(&self) {
self.present_current_frame()
}
#[inline]
fn with_device_info<R, F>(&self, f: F) -> Result<R>
where
F: FnOnce(&WGPUDeviceInfo) -> Result<R>,
{
let info = WGPUDeviceInfo {
device: &self.device,
queue: &self.queue,
};
f(&info)
}
#[inline]
fn with_frame<R, F>(&self, f: F) -> Result<R>
where
F: FnOnce(&wgpu::SwapChainFrame) -> Result<R>,
{
let frame = self.current_frame.lock().unwrap();
f(frame.as_ref().unwrap())
}
}