[−][src]Trait riddle_common::ColorElementConversion
Define the mapping between two ColorElement types.
Implemented by both individual color channel types, and compound types like
Color
.
Required methods
fn convert(&self) -> T
Given a value that implements this trait, produce an equivalent color element of the destination type.
Example
// Convert a float color channel value in to a byte color channel value. let byte_val: u8 = 255; let float_val: f32 = 1.0; assert_eq!(byte_val, float_val.convert());
Implementations on Foreign Types
impl ColorElementConversion<f32> for u8
[src]
impl ColorElementConversion<u8> for u8
[src]
impl ColorElementConversion<u8> for f32
[src]
impl ColorElementConversion<f32> for f32
[src]
Loading content...Implementors
impl<T: ColorElement, F: ColorElementConversion<T>> ColorElementConversion<Color<T>> for Color<F>
[src]
Support converting colors between element types
Example
let a: Color<f32> = Color::RED; let b: Color<u8> = Color::RED; let a_converted: Color<u8> = a.convert(); assert_eq!(b, a_converted);