[−][src]Struct riddle_input::InputMainThreadState
The portion of the input system that needs to remain on a single thread.
Constructed paired with its thread-safe counterpart via InputSystem::new
.
Implementations
impl InputMainThreadState
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pub fn process_input(&mut self)
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Process all input sources, updating the static view of the known input devices.
This may produce InputEvents which can be consumed via InputSystem::take_input_events
.
Auto Trait Implementations
impl !RefUnwindSafe for InputMainThreadState
impl Send for InputMainThreadState
impl !Sync for InputMainThreadState
impl Unpin for InputMainThreadState
impl !UnwindSafe for InputMainThreadState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,