[−][src]Struct riddle_renderer_wgpu::ext::WindowWGPUDevice  
A standard Renderer WGPU device used with riddle_platform_winit windows.
While this can be used directly, if using Renderer::new_from_window, this
type shouldn't need to be used by consumer code.
Implementations
impl WindowWGPUDevice[src]
pub fn new(window: &Window) -> Result<Self, RendererError>[src]
Trait Implementations
impl RendererWGPUDevice for WindowWGPUDevice[src]
fn device(&self) -> &Device[src]
fn queue(&self) -> &Queue[src]
fn viewport_dimensions(&self) -> Vector2<f32>[src]
fn begin_frame(&self) -> Result<(), RendererError>[src]
fn end_frame(&self)[src]
fn with_frame(
    &self, 
    f: &mut dyn FnMut(&SwapChainFrame) -> Result<(), RendererError>
) -> Result<(), RendererError>[src]
&self,
f: &mut dyn FnMut(&SwapChainFrame) -> Result<(), RendererError>
) -> Result<(), RendererError>
Auto Trait Implementations
impl !RefUnwindSafe for WindowWGPUDevice
impl Send for WindowWGPUDevice
impl Sync for WindowWGPUDevice
impl Unpin for WindowWGPUDevice
impl !UnwindSafe for WindowWGPUDevice
Blanket Implementations
impl<T> Any for T where
    T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
    T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
    T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
    U: From<T>, [src]
U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 
T: Parameter<Self>,
impl<T, U> TryFrom<U> for T where
    U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, [src]
U: TryFrom<T>,