Type Definition riddle_renderer_wgpu::SpriteRenderTarget [−][src]
type SpriteRenderTarget = WGPUSpriteRenderTarget<WindowWGPUDevice>;
A target which can be both rendered to and referenced as a Sprite
for rendering.
type SpriteRenderTarget = WGPUSpriteRenderTarget<WindowWGPUDevice>;
A target which can be both rendered to and referenced as a Sprite
for rendering.