Struct riddle_renderer_wgpu::wgpu_ext::WindowWGPUDevice [−][src]
A standard Renderer WGPU device used with riddle_platform_winit
windows.
While this can be used directly, if using WGPURenderer::new_from_window
, this
type shouldn’t need to be used by consumer code.
Implementations
impl WindowWGPUDevice
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pub fn new(window: &Window) -> Result<Self, RendererError>
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Trait Implementations
impl WGPUDevice for WindowWGPUDevice
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fn viewport_dimensions(&self) -> Vector2<f32>
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fn begin_frame(&self) -> Result<(), RendererError>
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fn end_frame(&self)
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fn with_device_info<R, F>(&self, f: F) -> Result<R, RendererError> where
F: FnOnce(&WGPUDeviceInfo<'_>) -> Result<R, RendererError>,
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F: FnOnce(&WGPUDeviceInfo<'_>) -> Result<R, RendererError>,
fn with_frame<R, F>(&self, f: F) -> Result<R, RendererError> where
F: FnOnce(&SwapChainFrame) -> Result<R, RendererError>,
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F: FnOnce(&SwapChainFrame) -> Result<R, RendererError>,
Auto Trait Implementations
impl !RefUnwindSafe for WindowWGPUDevice
impl Send for WindowWGPUDevice
impl Sync for WindowWGPUDevice
impl Unpin for WindowWGPUDevice
impl !UnwindSafe for WindowWGPUDevice
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,