Module riddle_renderer_wgpu::wgpu_ext [−][src]
Traits and structs required to use custom WGPU devices.
If using Renderer
by itself through riddle
there should be no need to use this
module.
Structs
WGPUDeviceInfo | |
WGPURenderer | A simple 2D sprite based renderer. |
WGPURendererHandle | |
WGPURendererWeak | |
WGPUSprite | A renderable region of a texture. |
WGPUSpriteAtlasBuilder | Construct a set of |
WGPUSpriteRenderTarget | A target which can be both rendered to and referenced as a |
WindowWGPUDevice | A standard Renderer WGPU device used with |
Enums
FilterMode | Interpolation mode between texels when rendering |
Traits
RenderContext | Types which accept render calls, tracks current world transform, and are consumed when the calls are presented. |
WGPUDevice | A |