Module riddle_renderer_wgpu::wgpu_ext[][src]

Traits and structs required to use custom WGPU devices.

If using Renderer by itself through riddle there should be no need to use this module.

Structs

WGPUDeviceInfo
WGPURenderer

A simple 2D sprite based renderer.

WGPURendererHandle
WGPURendererWeak
WGPUSprite

A renderable region of a texture.

WGPUSpriteAtlasBuilder

Construct a set of WGPUSprites from a set of riddle_image::Images which share a texture atlas.

WGPUSpriteRenderTarget

A target which can be both rendered to and referenced as a Sprite for rendering.

WindowWGPUDevice

A standard Renderer WGPU device used with riddle_platform_winit windows.

Enums

FilterMode

Interpolation mode between texels when rendering

Traits

RenderContext

Types which accept render calls, tracks current world transform, and are consumed when the calls are presented.

WGPUDevice

A WGPURenderer compatible WGPU device.